Name File Type Size Last Modified
24_hour_recalldata.xlsx application/vnd.openxmlformats-officedocument.spreadsheetml.sheet 114.5 KB 06/27/2026 09:08:AM
Demographics_(Birthdate-Year).xlsx application/vnd.openxmlformats-officedocument.spreadsheetml.sheet 12.3 KB 06/26/2026 12:11:PM
actigraph_activity_data.xlsx application/vnd.openxmlformats-officedocument.spreadsheetml.sheet 258.8 KB 06/26/2026 12:11:PM
adc_metadata.json application/json 24 KB 06/26/2026 12:11:PM
catalog_detail.html text/html 12.5 KB 06/26/2026 12:11:PM
liking_data.xlsx application/vnd.openxmlformats-officedocument.spreadsheetml.sheet 13 KB 06/26/2026 12:11:PM
questionnaires.xlsx application/vnd.openxmlformats-officedocument.spreadsheetml.sheet 131.4 KB 06/26/2026 12:11:PM

Project Citation: 

US Department of Agriculture, and National Agricultural Library. Data from: The influence of active video game play upon physical activity and screen-based activities in sedentary children. Ann Arbor, MI: Inter-university Consortium for Political and Social Research [distributor], 2026-06-27. https://doi.org/10.3886/E250476V1

Project Description

Project Title:  View help for Project Title Data from: The influence of active video game play upon physical activity and screen-based activities in sedentary children
Summary:  View help for Summary Includes 24 hour recall data that children were instructed to fill-out describing the previous day’s activities at baseline, weeks 2 and 4 of the intervention, after the intervention (6 weeks), and after washout (10 weeks). Includes accelerometer data using an ActiGraph to assess usual physical and sedentary activity at baseline, 6 weeks, and 10 weeks. Includes demographic data such as weight, height, gender, race, ethnicity, and birth year. Includes relative reinforcing value data showing how children rated how much they would want to perform both physical and sedentary activities on a scale of 1-10 at baseline, week 6, and week 10. Includes questionnaire data regarding exercise self-efficacy using the Children’s Self-Perceptions of Adequacy in and Predilection of Physical Activity Scale (CSAPPA), motivation for physical activity using the Behavioral Regulations in Exercise Questionnaire, 2nd edition (BREQ-2), motivation for active video games using modified questions from the BREQ-2 so that the question refers to motivation towards active video games rather than physical activity, motivation for sedentary video games using modified questions from the BREQ-2 so that the question refers to motivation towards sedentary video games behavior rather than physical activity, and physical activity-related parenting behaviors using The Activity Support Scale for Multiple Groups (ACTS-MG).


Resources in this dataset:

Resource Title: 24 Hour Recall Data. File Name: 24 hour recalldata.xlsxResource Description: Children were instructed to fill out questions describing the previous day's activities at baseline, week 2, and week 4 of the intervention, after the intervention (6 weeks), and after washout (10 weeks).

Resource Title: 24 Hour Recall Data.

File Name: 24 hour recalldata.xlsx

Resource Description: Children were instructed to fill out questions describing the previous day's activities at baseline, week 2, and week 4 of the intervention, after the intervention (6 weeks), and after washout (10 weeks).

Resource Title: Actigraph activity data. File Name: actigraph activity data.xlsxResource Description: Accelerometer data using an ActiGraph to assess usual physical and sedentary activity at baseline, 6 weeks, and 10 weeks.

Resource Title: Actigraph activity data.

File Name: actigraph activity data.xlsx

Resource Description: Accelerometer data using an ActiGraph to assess usual physical and sedentary activity at baseline, 6 weeks, and 10 weeks.

Resource Title: Liking Data. File Name: liking data.xlsxResource Description: Relative reinforcing value data showing how children rated how much they would want to perform both physical and sedentary activities on a scale of 1-10 at baseline, week 6, and week 10.

Resource Title: Liking Data.

File Name: liking data.xlsx

Resource Description: Relative reinforcing value data showing how children rated how much they would want to perform both physical and sedentary activities on a scale of 1-10 at baseline, week 6, and week 10.

Resource Title: Demographics. File Name: Demographics (Birthdate-Year).xlsxResource Description: Includes demographic data such as weight, height, gender, race, ethnicity, and year of birth.

Resource Title: Demographics.

File Name: Demographics (Birthdate-Year).xlsx

Resource Description: Includes demographic data such as weight, height, gender, race, ethnicity, and year of birth.

Resource Title: Questionnaires. File Name: questionnaires.xlsxResource Description: Questionnaire data regarding exercise self-efficacy using the Children's Self-Perceptions of Adequacy in and Predilection of Physical Activity Scale (CSAPPA), motivation for physical activity using the Behavioral Regulations in Exercise Questionnaire, 2nd edition (BREQ-2), motivation for active video games using modified questions from the BREQ-2 so that the question refers to motivation towards active video games rather than physical activity, motivation for sedentary video games using modified questions from the BREQ-2 so that the question refers to motivation towards sedentary video games behavior rather than physical activity, and physical activity-related parenting behaviors using The Activity Support Scale for Multiple Groups (ACTS-MG).

Resource Title: Questionnaires.

File Name: questionnaires.xlsx

Resource Description: Questionnaire data regarding exercise self-efficacy using the Children's Self-Perceptions of Adequacy in and Predilection of Physical Activity Scale (CSAPPA), motivation for physical activity using the Behavioral Regulations in Exercise Questionnaire, 2nd edition (BREQ-2), motivation for active video games using modified questions from the BREQ-2 so that the question refers to motivation towards active video games rather than physical activity, motivation for sedentary video games using modified questions from the BREQ-2 so that the question refers to motivation towards sedentary video games behavior rather than physical activity, and physical activity-related parenting behaviors using The Activity Support Scale for Multiple Groups (ACTS-MG).
Original Distribution URL:  View help for Original Distribution URL https://agdatacommons.nal.usda.gov/articles/dataset/Data_from_The_influence_of_active_video_game_play_upon_physical_activity_and_screen-based_activities_in_sedentary_children/24666177

Scope of Project

Subject Terms:  View help for Subject Terms physical activity; children; video games; NP107; data.gov; ARS
Geographic Coverage:  View help for Geographic Coverage Minnesota
Time Period(s):  View help for Time Period(s) 11/1/2016 – 4/1/2018
Data Type(s):  View help for Data Type(s) survey data
Collection Notes:  View help for Collection Notes DOI: 10.15482/USDA.ADC/1522952 Citation: Ufholz, Kelsey (2021). Data from: The influence of active video game play upon physical activity and screen-based activities in sedentary children. Ag Data Commons. https://doi.org/10.15482/USDA.ADC/1522952 (Downloaded 2026-06-26)


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